ui amelioration
This commit is contained in:
167
main.c
167
main.c
@ -1,11 +1,14 @@
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#include "raylib.h"
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#include <math.h>
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#include <stdio.h>
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#define RAYGUI_IMPLEMENTATION
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#include "raygui.h"
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#define UI_WIDTH 400
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#define COLOR_BG (Color){ 25, 25, 30, 255 }
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#define COLOR_PANEL (Color){ 40, 40, 45, 255 }
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#define COLOR_ACCENT (Color){ 0, 120, 240, 255 }
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#define COLOR_TEXT_DIM (Color){ 180, 180, 190, 255 }
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#define COLOR_TEXT_SEC (Color){ 160, 160, 170, 255 }
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typedef struct {
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float d1;
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@ -32,11 +35,19 @@ Color WavelengthToColor(float lambda) {
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return (Color){(unsigned char)(r * factor * 255), (unsigned char)(g * factor * 255), (unsigned char)(b * factor * 255), 255};
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}
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void DrawLaserBeam(Vector2 start, Vector2 end, Color color, float thickness) {
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DrawLineEx(start, end, thickness * 4.0f, Fade(color, 0.15f));
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DrawLineEx(start, end, thickness * 2.0f, Fade(color, 0.4f));
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DrawLineEx(start, end, thickness, color);
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}
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void DrawInterferenceView(Michelson *mic, Rectangle rec) {
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DrawText("ECRAN", rec.x, rec.y - 30, 20, WHITE);
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DrawRectangleRec((Rectangle){rec.x - 4, rec.y - 30, rec.width + 8, rec.height + 34}, COLOR_PANEL);
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//DrawText("ECRAN", rec.x, rec.y - 30, 20, WHITE);
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DrawText("ECRAN", rec.x, rec.y - 26, 20, COLOR_TEXT_DIM);
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DrawRectangleRec(rec, BLACK);
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DrawRectangleLinesEx(rec, 2, DARKGRAY);
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DrawRectangleLinesEx(rec, 1, Fade(COLOR_ACCENT, 0.3f));
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Color baseColor = WavelengthToColor(mic->lambda);
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@ -45,6 +56,8 @@ void DrawInterferenceView(Michelson *mic, Rectangle rec) {
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int cx = rec.x + rec.width / 2;
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int cy = rec.y + rec.height / 2;
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float K = PI / mic->lambda;
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// Dessin pixel par pixel lent... => faire avec gpu
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for (int y = rec.y; y < rec.y + rec.height; y++) {
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@ -53,6 +66,8 @@ void DrawInterferenceView(Michelson *mic, Rectangle rec) {
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float relY = (float)(y - cy);
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float radiusSq = relX * relX + relY * relY;
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//if (radiusSq > (rec.width / 2.0f - 5) * (rec.width / 2.0f - 5)) continue;
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// Diff de marche lamme d'air 2 * e cos(i) mais petits angles => cos(i) ~ 1 - i^2/2 mais i ~ r/f et r^2 = x^2 + y^2
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float ringFactor = radiusSq * 0.065f;
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// Diff de marche dut au coin d'air
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@ -61,7 +76,7 @@ void DrawInterferenceView(Michelson *mic, Rectangle rec) {
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float currDelta = deltaLnm - ringFactor + wDelta;
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// Formule de Fresnel : I = I_0 * cos^2(phi)
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float phase = (PI * currDelta) / mic->lambda;
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float phase = currDelta * K;
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float intensity = cosf(phase);
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intensity = intensity * intensity;
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@ -70,6 +85,8 @@ void DrawInterferenceView(Michelson *mic, Rectangle rec) {
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DrawPixel(x, y, pixColor);
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}
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}
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DrawRectangleLinesEx(rec, 2, COLOR_PANEL);
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// croix centre
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DrawLine(cx - 10, cy, cx + 10, cy, Fade(WHITE, 0.5f));
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@ -80,37 +97,48 @@ void DrawMichelsonSchema (Michelson *mic) {
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Vector2 c = mic->center;
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Color laserColor = WavelengthToColor(mic->lambda);
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float thickness = 4.0f;
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float thickness = 3.0f;
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float sourceLen = 450.0f;
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float screenLen = 450.0f;
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float mirrorSize = 140.0f;
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// Source
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Vector2 startSource = {c.x - sourceLen, c.y};
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DrawLineEx(startSource, c, thickness, laserColor);
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DrawRectangle(startSource.x - 20, startSource.y - 15, 20, 30, DARKGRAY);
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DrawText("Source", startSource.x - 30, startSource.y - 40, 20, LIGHTGRAY);
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// Laser
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BeginBlendMode(BLEND_ADDITIVE);
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// Source
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Vector2 startSource = {c.x - sourceLen, c.y};
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DrawLaserBeam(startSource, c, laserColor, thickness);
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// Miroir M2 (fixe)
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Vector2 posM2 = {c.x + mic->d2, c.y};
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DrawLineEx(c, posM2, thickness, laserColor);
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DrawLineEx(c, (Vector2){c.x, c.y + screenLen}, thickness, Fade(laserColor, 0.6f));
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// Miroir M2 (fixe)
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Vector2 posM2 = {c.x + mic->d2, c.y};
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DrawLaserBeam(c, posM2, laserColor, thickness);
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// Miroir M1 (mobile)
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Vector2 posM1 = {c.x, c.y - mic->d1};
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DrawLaserBeam(c, posM1, laserColor, thickness);
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// Projection rayon sur écran (corection tangente)
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float angleRad = -(mic->angleM1 * 2.0f) * (PI / 180.0f);
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float yScreen = c.y + screenLen;
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float vertDist = yScreen - posM1.y;
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float xOff = vertDist * tanf(angleRad);
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Vector2 endPointRetour = { posM1.x + xOff, yScreen };
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DrawLaserBeam(posM1, endPointRetour, Fade(laserColor, 0.6f), thickness);
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Vector2 endPointM2 = {c.x, c.y + screenLen};
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DrawLaserBeam(c, endPointM2, Fade(laserColor, 0.5f), thickness);
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EndBlendMode();
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// Source
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DrawRectangle(startSource.x - 30, startSource.y - 20, 30, 40, DARKGRAY);
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DrawRectangleLines(startSource.x - 30, startSource.y - 20, 30, 40, GRAY);
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DrawText("Source", startSource.x - 50, startSource.y - 50, 20, LIGHTGRAY);
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// M2
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DrawRectangle(posM2.x, posM2.y - (mirrorSize / 2), 12, mirrorSize, LIGHTGRAY);
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DrawRectangle(posM2.x, posM2.y - (mirrorSize / 2) + 2, 4, mirrorSize - 4, WHITE);
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DrawText("M2", posM2.x + 20, posM2.y - 10, 20, GRAY);
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// Miroir M1 (mobile)
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Vector2 posM1 = {c.x, c.y - mic->d1};
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DrawLineEx(c, posM1, thickness, laserColor);
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// Projection rayon sur écran (corection tangente)
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float angleRad = -(mic->angleM1 * 2.0f) * (PI / 180.0f);
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float yScreen = c.y + screenLen;
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float vertDist = yScreen - posM1.y;
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float xOff = vertDist * tanf(angleRad);
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Vector2 endPointRetour = { posM1.x + xOff, yScreen };
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DrawLineEx(posM1, endPointRetour, thickness, Fade(laserColor, 0.6f));
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// M1
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Rectangle recM1 = {posM1.x, posM1.y, mirrorSize, 12.0f};
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Vector2 originM1 = {mirrorSize / 2, 6.0f};
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DrawRectanglePro(recM1, originM1, mic->angleM1, LIGHTGRAY);
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@ -121,68 +149,87 @@ void DrawMichelsonSchema (Michelson *mic) {
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// Séparatrice
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float sepLen = 220.0f;
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Rectangle sepRec = {c.x, c.y, 4.0f, sepLen};
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Rectangle sepRec = {c.x, c.y, 6.0f, sepLen};
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Vector2 sepOrigin = {2.0f, sepLen / 2};
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DrawRectanglePro(sepRec, sepOrigin, -45.0f, Fade(SKYBLUE, 0.4f));
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DrawRectanglePro((Rectangle){c.x, c.y, 1.0f, sepLen}, (Vector2){0.5f, sepLen / 2}, -45.0f, Fade(WHITE, 0.5f));
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DrawRectanglePro((Rectangle){c.x, c.y, 2.0f, sepLen}, (Vector2){1.0f, sepLen / 2}, -45.0f, Fade(WHITE, 0.4f));
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DrawRectangle(c.x - 300, yScreen, 600, 15, DARKGRAY);
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DrawText("Ecran", c.x - 20, yScreen + 20, 20, GRAY);
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DrawRectangle(c.x - 300, yScreen, 600, 15, COLOR_PANEL);
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DrawText("Ecran", c.x - 20, yScreen + 20, 20, COLOR_TEXT_DIM);
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}
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void DrawControlPanel(Michelson *mic) {
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DrawRectangle(0, 0, UI_WIDTH, GetScreenHeight(), (Color){30, 30, 30, 255});
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DrawLine(UI_WIDTH, 0, UI_WIDTH, GetScreenHeight(), WHITE);
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DrawRectangle(0, 0, UI_WIDTH, GetScreenHeight(), Fade(COLOR_PANEL, 0.95f));
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DrawLine(UI_WIDTH, 0, UI_WIDTH, GetScreenHeight(), Fade(WHITE, 0.1f));
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int startX = 30;
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int startY = 30;
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int buttonWidth = 60;
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int buttonWidth = 70;
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int spacing = 20;
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int contentWidth = UI_WIDTH - 60;
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int sliderWidth = contentWidth - buttonWidth - spacing - 15;
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GuiSetStyle(DEFAULT, TEXT_SIZE, 18);
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GuiSetStyle(DEFAULT, BASE_COLOR_NORMAL, 0x404040FF);
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GuiSetStyle(DEFAULT, BORDER_COLOR_NORMAL, 0x808080FF);
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GuiSetStyle(DEFAULT, TEXT_COLOR_NORMAL, 0xFFFFFFFF);
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GuiSetStyle(DEFAULT, TEXT_SIZE, 16);
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GuiSetStyle(DEFAULT, BASE_COLOR_NORMAL, 0x2D2D2DFF); // Gris foncé boutons
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GuiSetStyle(DEFAULT, BASE_COLOR_FOCUSED, 0x454545FF); // Gris clair hover
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GuiSetStyle(DEFAULT, BASE_COLOR_PRESSED, 0x1A1A1AFF); // Très foncé click
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GuiSetStyle(DEFAULT, TEXT_COLOR_NORMAL, 0xFFFFFFFF); // Texte blanc
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GuiSetStyle(DEFAULT, BORDER_COLOR_NORMAL, 0x505050FF);
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GuiSetStyle(DEFAULT, BORDER_COLOR_FOCUSED, 0x0078D7FF); // Bordures bleues (focus)
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GuiSetStyle(DEFAULT, BACKGROUND_COLOR, 0x1E1E1EFF);
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DrawText("PARAMETRES", startX, startY, 30, WHITE);
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DrawLine(startX, startY + 35, startX + contentWidth, startY + 35, COLOR_ACCENT);
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// Sliders
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startY += 80;
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DrawText(TextFormat("Longueur d'onde: %.0f nm", mic->lambda), startX, startY, 20, LIGHTGRAY);
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GuiSlider((Rectangle){startX, startY + 30, contentWidth - 45, 30}, NULL, NULL, &mic->lambda, 380, 780);
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DrawRectangle(startX + contentWidth - 35, startY + 30, 35, 30, WavelengthToColor(mic->lambda));
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startY += 70;
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DrawText(TextFormat("Longueur d'onde: %.0f nm", mic->lambda), startX, startY, 20, COLOR_TEXT_SEC);
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GuiSlider((Rectangle){startX, startY + 30, contentWidth - 45, 25}, NULL, NULL, &mic->lambda, 380, 780);
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DrawRectangle(startX + contentWidth - 35, startY + 30, 35, 25, WavelengthToColor(mic->lambda));
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startY += 100;
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startY += 90;
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DrawText(TextFormat("Position M1 (d1): %.1f um", mic->d1), startX, startY, 20, ORANGE);
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GuiSlider((Rectangle){startX, startY + 30, sliderWidth, 30}, NULL, NULL, &mic->d1, 100, 600);
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if (GuiButton((Rectangle){startX + sliderWidth + spacing + 15, startY + 30, buttonWidth, 30}, "Egal")) mic->d1 = mic->d2;
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GuiSlider((Rectangle){startX, startY + 30, sliderWidth, 25}, NULL, NULL, &mic->d1, 100, 600);
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if (GuiButton((Rectangle){startX + sliderWidth + spacing + 15, startY + 30, buttonWidth, 25}, "Egal")) mic->d1 = mic->d2;
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startY += 100;
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startY += 90;
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DrawText(TextFormat("Inclinaison M1: %.2f deg", mic->angleM1), startX, startY, 20, ORANGE);
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GuiSlider((Rectangle){startX, startY + 30, sliderWidth, 30}, "-1", "+1", &mic->angleM1, -1.0f, 1.0f);
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if (GuiButton((Rectangle){startX + sliderWidth + spacing + 15, startY + 30, buttonWidth, 30}, "0.0")) mic->angleM1 = 0.0f;
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GuiSlider((Rectangle){startX, startY + 30, sliderWidth, 25}, "-1", "+1", &mic->angleM1, -1.0f, 1.0f);
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if (GuiButton((Rectangle){startX + sliderWidth + spacing + 15, startY + 30, buttonWidth, 25}, "0.0")) mic->angleM1 = 0.0f;
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const char* modeTxt = (fabs(mic->angleM1) < 0.01f) ? "MODE: LAME D'AIR" : "MODE: COIN D'AIR";
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Color modeColor = (fabs(mic->angleM1) < 0.01f) ? SKYBLUE : GREEN;
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DrawText(modeTxt, startX, startY + 75, 20, modeColor);
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bool isLameAir = (fabs(mic->angleM1) < 0.01f);
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const char* modeTxt = isLameAir ? "MODE: LAME D'AIR" : "MODE: COIN D'AIR";
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Color modeColor = isLameAir ? SKYBLUE : GREEN;
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DrawRectangle(startX, startY + 70, contentWidth, 30, Fade(modeColor, 0.2f));
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DrawRectangleLines(startX, startY + 70, contentWidth, 30, modeColor);
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DrawText(modeTxt, startX + 10, startY + 78, 18, modeColor);
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startY += 140;
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DrawRectangleLines(startX - 10, startY - 10, contentWidth + 20, 100, GRAY);
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DrawText("Données", startX, startY, 20, LIGHTGRAY);
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// Données
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startY += 150;
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DrawLine(startX, startY - 20, startX + contentWidth, startY - 20, GRAY);
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DrawText("DONNEES TEMPS REEL", startX, startY, 20, GRAY);
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float delta = 2 * (mic->d1 - mic->d2);
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DrawText(TextFormat("Delta = %.2f um", delta), startX, startY + 35, 22, WHITE);
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DrawText(TextFormat("Delta = %.2f um", delta), startX, startY + 35, 20, WHITE);
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float p = (delta * 1000.0f) / mic->lambda;
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DrawText(TextFormat("Ordre p = %.2f", p), startX, startY + 65, 22, LIGHTGRAY);
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DrawText(TextFormat("Ordre p = %.2f", p), startX, startY + 65, 20, WHITE);
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int bottomY = GetScreenHeight() - 40;
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DrawLine(0, bottomY, UI_WIDTH, bottomY, Fade(WHITE, 0.1f));
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int fps = GetFPS();
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Color fpsColor = (fps >= 100) ? COLOR_ACCENT : (fps >= 60 ? GREEN : (fps >= 30 ? ORANGE : RED));
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DrawText("STATUT:", startX, bottomY + 12, 20, COLOR_TEXT_DIM);
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DrawText(TextFormat("%i FPS", fps), startX + 100, bottomY + 12, 20, fpsColor);
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}
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int main () {
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SetConfigFlags(FLAG_MSAA_4X_HINT);
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InitWindow(1920, 1080, "Interferometre de Michelson");
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SetTargetFPS(60);
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SetTargetFPS(144);
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Michelson mic = {0};
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mic.center = (Vector2){ UI_WIDTH + (1920 - UI_WIDTH) / 2.0f - 100, 1080 / 2.0f };
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@ -196,7 +243,11 @@ int main () {
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while (!WindowShouldClose()) {
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BeginDrawing();
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ClearBackground(BLACK);
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ClearBackground(COLOR_BG);
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// Grille fond
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for(int i=UI_WIDTH; i<1920; i+=100) DrawLine(i, 0, i, 1080, Fade(WHITE, 0.05f));
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for(int i=0; i<1080; i+=100) DrawLine(UI_WIDTH, i, 1920, i, Fade(WHITE, 0.05f));
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DrawMichelsonSchema(&mic);
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DrawControlPanel(&mic);
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DrawInterferenceView(&mic, screenViewBounds);
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