glsl folder
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5
main.c
5
main.c
@ -487,9 +487,9 @@ int main () {
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SetTargetFPS(144);
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#if defined(PLATFORM_WEB)
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shader = LoadShader(0, "michelson_web.frag");
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shader = LoadShader(0, "glsl/michelson_web.frag");
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#else
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shader = LoadShader(0, "michelson.frag");
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shader = LoadShader(0, "glsl/michelson.frag");
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#endif
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mic.center = (Vector2){ UI_WIDTH + (1920 - UI_WIDTH) / 2.0f - 100, 1080 / 2.0f };
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@ -517,3 +517,4 @@ int main () {
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CloseWindow();
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return 0;
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}
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