single to query
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@@ -38,7 +38,7 @@ fn spawn_player(mut commands: Commands) {
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pub(crate) fn move_player(
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pub(crate) fn move_player(
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input: Res<ButtonInput<KeyCode>>,
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input: Res<ButtonInput<KeyCode>>,
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time: Res<Time>,
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time: Res<Time>,
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mut player: Single<(&mut Velocity, &mut Transform), With<Player>>,
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mut player: Query<(&mut Velocity, &mut Transform), With<Player>>,
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mut fall_started: ResMut<FallStarted>,
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mut fall_started: ResMut<FallStarted>,
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) {
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) {
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// If matching entity
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// If matching entity
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