# TODO ## Find a goal to the game ## Obstacles - Chunk obstacles - Random seed generated obstacles - At the end : procedural map generation ## Player - Reset seed on reset ## Game over - Create Events to replace global bool resources ## Game states - Add game states (Menu, Playing, GameOver, EscMenu, ...) ## UI - Menu ui - Playing score etc ui - GameOver screen - Settings ui - ... ## Ideas - Camera shake / non-following patterns ## Assets - Make assets for actual better looking